Last week we attended the Game Developers Conference 2014 in San Francisco (March 17 – 21). GDC is a top tier developer’s conference, dedicated to the game industry, attracting a crowd of more than 23,000 programmers, artists, producers, game designers, audio professionals, business decision-makers and more.
It’s certainly conference season and Appurify is in full swing as we prepare for Game Developers Conference (GDC) 2014 this week at the Moscone Centre, San Francisco.
By Jay Srinivasan, CEO and Co-founder of Appurify This past week, we attended DeveloperWeek 2014 in San Francisco (February 15 – 21). The conference and expo invited thousands of developers, executives and entrepreneurs to learn new skills, with a chance to build new apps, startups, and product features while at the event. Themed “Full Stack Development” – […]
By Manish Lachwani, Appurify Last week we launched the “The State of Mobile Development & Performance in 2014”*, revealing the growing importance of mobile performance and quality today. The key findings of the study present a clear picture of how app store success closely relates to mobile performance, including stability, responsiveness, and load times — […]
By Jay Srinavasan, CEO & Co-founder If you’ve not been to the show, it’s organized on a single floor, split up by individual company booths as well as a number of speaker tracks – including Developer World, Droid World, Enterprise World and Mobile Strategy and Marketing. Speakers included Apple’s co-founder Steve Wozniak, as well as […]
Today we officially launched the Appurify Mobile Platform (AMP)—an enterprise-grade platform that allows companies to automate testing and performance optimization of their mobile projects across any device and in any real-world conditions.
Starting in Xcode 5, Apple introduced the Xctest testing framework for creating unit tests. Developers can use this framework to create tests and run them as part of the build process, i.e. xcodebuild. By providing a test target to the Xcodebuild “build,” a developer can run the test in an automated fashion on devices. This is a great step toward continuous integration testing straight from Xcode.
While Chrome developer tools are widely used for debugging web apps on both desktop and Android devices, they cannot be used to debug web apps on iOS devices. Desktop Safari can be used to inspect iOS MobileSafari and UIWebView. Since Chrome, MobileSafari and UIWebView support the remote debugging protocol, clients can be built that interact with the web apps via a regular websocket.
As much as we like talking about mobile and app quality, sometimes a little randomness is good for the spirits—especially with the rain descending on San Francisco on this particularly dreary day. You might know Manish Lachwani as our CTO, the brains behind the Kindle operating system, or as a kernel hacker hobbyist.
We’re here at the Velocity Conference NY this week, and are excited to release the beta of a new mobile performance tool we think you’ll find really useful. Many of you are probably familiar with WebPagetest, a handy open source project that allows you to measure website performance across a variety of browsers and locations.